Auto Follow: Difference between revisions
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The following example enables autofollow on different types of objects depending on what objects exists and are selected: | The following example enables autofollow on different types of objects depending on what objects exists and are selected: | ||
<source> | <source lang="C#"> | ||
string videoName = "Video"; | |||
var video = _videoLayerViewModel.Videos.FirstOrDefault(metadata => metadata.Name == videoName); | |||
if (video != null) | |||
{ | |||
_autoFollow.TargetItem = new VideoMetadataAutoFollowSource { Video = video }; | |||
} | |||
else if (_trackLayer.Selected.Count() > 0) | |||
{ | |||
_autoFollow.TargetItem = new TrackAutoFollowSource { ItemId = _trackLayer.Selected.First() }; | |||
} | |||
else if (_drawObjectLayer.SelectedDrawObjectIds.Count() > 0) | |||
{ | |||
_autoFollow.TargetItem = new DrawObjectAutoFollowSource { ItemId = _drawObjectLayer.SelectedDrawObjectIds.First() }; | |||
} | |||
</source> | </source> |
Revision as of 14:58, 13 August 2024
You can set up an Auto-Follow camera to track a moving entity in the map. The auto-follow source can be either a Track, Draw object or a VideoMetadata source.
The API documentation can be found here
Each target item type has a corresponding AutoFollowSource, i.e TrackAutoFollowSource
, DrawObjectAutoFollowSource
and VideoMetadataAutoFollowSource
. These are initialized with either an ItemId or a VideoMetadata object.
Example
The following example enables autofollow on different types of objects depending on what objects exists and are selected:
string videoName = "Video";
var video = _videoLayerViewModel.Videos.FirstOrDefault(metadata => metadata.Name == videoName);
if (video != null)
{
_autoFollow.TargetItem = new VideoMetadataAutoFollowSource { Video = video };
}
else if (_trackLayer.Selected.Count() > 0)
{
_autoFollow.TargetItem = new TrackAutoFollowSource { ItemId = _trackLayer.Selected.First() };
}
else if (_drawObjectLayer.SelectedDrawObjectIds.Count() > 0)
{
_autoFollow.TargetItem = new DrawObjectAutoFollowSource { ItemId = _drawObjectLayer.SelectedDrawObjectIds.First() };
}