Maria globe client

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This page describes how to create a Maria GDK map client utilising MariaGlobeMapControl with 2D and 3D visualisation of map, tracks and draw objects.

Maria Globe Client

General

This page is under construction!
Note
  • You will need to include the TPG.Maria.MariaGlobeMapControl NuGet package (Currently available Teleplan Globe internal only)
  • Sample code is found in the MariaGlobeClient project, in the Sample Projects solution.
  • Note that the sample code is specifying the service connections in code, and not by app.config.
  • For general troubleshooting, see Development troubleshooting

Utilising the globe control

Globe First-3D.PNG

Map interaction

Map Pref 3D.PNG

Draw object interaction

DrawObjects 3D.PNG

Track interaction

Track 3D.PNG

Auto follow

Auto follow track 3D.PNG

Advanced map settings

3D Set P15 Y120 R30 af.png

Advanced map settings

Map rotation

As default, 2D maps are displayed with north up, but you may rotate the map by modifying the map layer rotation parameter - GeoContext.RotateValue.

Add the following components:

  • Text box to display the current rotation value
  • Two buttons, for right (clockwise) add left (counter clockwise).

Add the following to your Main Window XAML:

. . .
<Label Grid.Row="4" Grid.Column="0"
       Content="Rotation" FontWeight="DemiBold"/>

<TextBox Grid.Row="4" Grid.Column="1" Margin="3"
         Text="{Binding MapViewModel.Rotation}" TextAlignment="Right" />

<StackPanel  Grid.Row="5" Grid.Column="1" Orientation="Horizontal" 
             VerticalAlignment="Center" HorizontalAlignment="Center">
    <RepeatButton Margin="3" Width="50" 
                  Content="Left" 
                  Command="{Binding MapViewModel.RotateLeftCmnd}"/>
    <RepeatButton Margin="3" Width="50" 
                  Content="Right" 
                  Command="{Binding MapViewModel.RotateRightCmnd}"/>
</StackPanel>
. . .

And implement corresponding properties and command handlers in MapViewModel:

. . .
public ICommand RotateLeftCmnd { get { return new DelegateCommand(OnRotateLeft); } }
public ICommand RotateRightCmnd { get { return new DelegateCommand(OnRotateRight); } }

private void OnRotateLeft(object obj)
{
    Rotation += 1;
}

private void OnRotateRight(object obj)
{
    Rotation -= 1;
}

public int Rotation
{
    get { return _mapLayer.GeoContext != null ? (int)_mapLayer.GeoContext.RotateValue : 0; }
    set
    {                
        _mapLayer.GeoContext.RotateValue = value;
        NotifyPropertyChanged(() => Rotation);
    }
}
. . .

Pressing the buttons, the map is rotated, and the rotation display is updated accordingly.

Map rotation.

3D map settings

3D Properties

The Globe Client 3D view is the view from a camera towards a target, specified by the following parameters:

Description
Camera yaw Horizontal rotation, degrees - counterclockwise. Roll, pitch and yaw
Camera pitch Front/back rotation, degrees - counterclockwise
Camera roll Left/right rotation, degrees - counterclockwise.
Follow ground

Lock the target altitude is to the elevation of the target position.

Target altitude

Height above sea level (0-elevation) at target position. Changes are not applicable while:

  • auto follow is active, as the target elevation is defined by the item followed.
  • follow ground is active.
Target position

Latitude and longitude. Changes are not applicable while:

  • auto follow is active, as the target position is defined by the item followed.
Target distance Distance from camera to target.


Note
  • 3D rotations are not commutative.
Performing the same rotations in different order will give different results.

Implementation

To visualise how these parameters are connected, add the following elements to your main window:

. . .
<GroupBox Header="3D Settings" 
          IsEnabled="{Binding MapViewModel.Is3DMode}" >
    <Grid >
        <Grid.RowDefinitions>
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="Auto"/>
            <ColumnDefinition Width="Auto"/>
            <ColumnDefinition Width="Auto"/>
            <ColumnDefinition Width="Auto"/>
        </Grid.ColumnDefinitions>

        <Label Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="4"
               Content="Camera" FontWeight="DemiBold" />
        
        <Label Grid.Row="1" Grid.Column="0" 
               Content="Yaw"   />
        <TextBox Grid.Row="1" Grid.Column="1" Margin="3" Width="60"
                 Text="{Binding MapViewModel.CameraYaw, StringFormat=N2}" TextAlignment="Right"                            
                 IsReadOnly="True"/>
        <RepeatButton Grid.Row="1" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreaseYawCmnd}"/>
        <RepeatButton Grid.Row="1" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreaseYawCmnd}"/>
        
        <Label Grid.Row="2" Grid.Column="0"
               Content="Roll" />
        <TextBox Grid.Row="2" Grid.Column="1" Margin="3" Width="60"
                 Text="{Binding MapViewModel.CameraRoll, StringFormat=N2}" TextAlignment="Right" 
                 IsReadOnly="True"/>
        <RepeatButton Grid.Row="2" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreaseRollCmnd}"/>
        <RepeatButton Grid.Row="2" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreaseRollCmnd}"/>
        
        <Label Grid.Row="3" Grid.Column="0"
               Content="Pitch" />
        <TextBox Grid.Row="3" Grid.Column="1" Margin="3" Width="60"
                 Text="{Binding MapViewModel.CameraPitch, StringFormat=N2}" TextAlignment="Right" 
                 IsReadOnly="True"/>
        <RepeatButton Grid.Row="3" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreasePitchCmnd}"/>
        <RepeatButton Grid.Row="3" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreasePitchCmnd}"/>

        <Label Grid.Row="4" Grid.Column="0"
               Content="Target" FontWeight="DemiBold" />
        <CheckBox Grid.Row="4"  Grid.Column="1" Grid.ColumnSpan="3" VerticalAlignment="Center" Margin="3" 
                  Content="Follow ground"
                  IsChecked="{Binding MapViewModel.FollowGround}"/>

        <Label Grid.Row="5" Grid.Column="0"
               Content="Altitude" />
        <TextBox Grid.Row="5" Grid.Column="1" Margin="3" Width="60"
                 Text="{Binding MapViewModel.TargetAltitude, StringFormat=N0}" TextAlignment="Right" 
                 IsReadOnly="True"/>
        <RepeatButton Grid.Row="5" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreaseTargetAltitudeCmnd}"/>
        <RepeatButton Grid.Row="5" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreaseTargetAltitudeCmnd}"/>
        
        <Label Grid.Row="6" Grid.Column="0"
               Content="Distance" />
        <TextBox Grid.Row="6" Grid.Column="1" Margin="3" Width="60"
                 Text="{Binding MapViewModel.TargetDistance, StringFormat=N0}" TextAlignment="Right" 
                 IsReadOnly="True"/>
        <RepeatButton Grid.Row="6" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreaseTargetDistanceCmnd}"/>
        <RepeatButton Grid.Row="6" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreaseTargetDistanceCmnd}"/>

        <Label Grid.Row="7" Grid.Column="0"
               Content="Position" />
        <TextBox Grid.Row="7" Grid.Column="1" Grid.ColumnSpan="3" Margin="3"                              
                 Text="{Binding MapViewModel.TargetPosText, Mode=OneWay}" TextAlignment="Right" 
                 IsReadOnly="True"/>
        <Label Grid.Row="8" Grid.Column="1"
               Content="Latitude"/>
        <RepeatButton Grid.Row="8" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreaseTargetPosLatCmnd}"/>
        <RepeatButton Grid.Row="8" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreaseTargetPosLatCmnd}"/>

        <Label Grid.Row="9" Grid.Column="1"
               Content="Longitude"/>
        <RepeatButton Grid.Row="9" Grid.Column="2" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="+" 
                      Command="{Binding MapViewModel.IncreaseTargetPosLonCmnd}"/>
        <RepeatButton Grid.Row="9" Grid.Column="3" Width="12" Margin="3" HorizontalAlignment="Center"
                      Content="-" 
                      Command="{Binding MapViewModel.DecreaseTargetPosLonCmnd}"/>
    </Grid>
</GroupBox>
. . .

And add necessary command handlers and properties to MapViewModel

. . .
public ICommand IncreaseYawCmnd { get { return new DelegateCommand(OnIncreaseCameraYaw); } }
public ICommand DecreaseYawCmnd { get { return new DelegateCommand(OnDecreaseCameraYaw); } }

public ICommand IncreaseRollCmnd { get { return new DelegateCommand(OnIncreaseCameraRoll); } }
public ICommand DecreaseRollCmnd { get { return new DelegateCommand(OnDecreaseCameraRoll); } }

public ICommand IncreasePitchCmnd { get { return new DelegateCommand(OnIncreaseCameraPitch); } }
public ICommand DecreasePitchCmnd { get { return new DelegateCommand(OnDecreaseCameraPitch); } }

public ICommand IncreaseTargetDistanceCmnd { get { return new DelegateCommand(OnIncreaseTargetDistance); } }
public ICommand DecreaseTargetDistanceCmnd { get { return new DelegateCommand(OnDecreaseTargetDistance); } }

public ICommand IncreaseTargetAltitudeCmnd { get { return new DelegateCommand(OnIncreaseTargetAlttitude, CanModTargetAltitude); } }
public ICommand DecreaseTargetAltitudeCmnd { get { return new DelegateCommand(OnDecreaseTargetAltitide, CanModTargetAltitude); } }

public ICommand IncreaseTargetPosLatCmnd { get { return new DelegateCommand(OnIncreaseTargetPosLat, CanModTargetPosition); } }
public ICommand DecreaseTargetPosLatCmnd { get { return new DelegateCommand(OnDecreaseTargetPosLat, CanModTargetPosition); } }
public ICommand IncreaseTargetPosLonCmnd { get { return new DelegateCommand(OnIncreaseTargetPosLon, CanModTargetPosition); } }
public ICommand DecreaseTargetPosLonCmnd { get { return new DelegateCommand(OnDecreaseTargetPosLon, CanModTargetPosition); } }

public bool Autofollow
{
    get { return _autoFollow; }
    set
    {
        _autoFollow = value;

        RefreshTargetAndCameraValues();
    }
}

private void OnIncreaseCameraYaw(object obj) { CameraYaw += 1; }
private void OnDecreaseCameraYaw(object obj) { CameraYaw -= 1; }

private void OnIncreaseCameraRoll(object obj) { CameraRoll += 1; }
private void OnDecreaseCameraRoll(object obj) { CameraRoll -= 1; }

private void OnIncreaseCameraPitch(object obj) { CameraPitch += 1; }
private void OnDecreaseCameraPitch(object obj) { CameraPitch -= 1; }

private void OnIncreaseTargetAlttitude(object obj) { TargetAltitude += 10; }
private void OnDecreaseTargetAltitide(object obj) { TargetAltitude -= 10; }

private void OnIncreaseTargetPosLat(object obj) { TargetPos = new GeoPos(TargetPos.Lat + (1.0 / (60 * 60)), TargetPos.Lon ); }
private void OnDecreaseTargetPosLat(object obj) { TargetPos = new GeoPos(TargetPos.Lat - (1.0 / (60 * 60)), TargetPos.Lon ); }
private void OnIncreaseTargetPosLon(object obj) { TargetPos = new GeoPos(TargetPos.Lat, TargetPos.Lon + (1.0 / (60 * 60))); }
private void OnDecreaseTargetPosLon(object obj) { TargetPos = new GeoPos(TargetPos.Lat, TargetPos.Lon - (1.0 / (60 * 60))); }

private bool CanModTargetAltitude(object obj) { return !FollowGround && !Autofollow; }
private bool CanModTargetPosition(object obj) { return !Autofollow; }

private void OnIncreaseTargetDistance(object obj) { TargetDistance += 10; }
private void OnDecreaseTargetDistance(object obj) { TargetDistance -= 10; }

public double CameraYaw
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.Yaw;
        return 0;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.Yaw = value;
        }

        NotifyPropertyChanged(() => CameraYaw);
    }
}

public double CameraRoll
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.Roll;
        return 0;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.Roll = value;
        }

        NotifyPropertyChanged(() => CameraRoll);
    }
}

public double CameraPitch
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.Pitch;
        return 0;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.Pitch = value;
        }

        NotifyPropertyChanged(() => CameraPitch);
    }
}

public string TargetPosText { get { return TargetPos.ToString(); } }

public GeoPos TargetPos
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.TargetPos;

        return GeoPos.InvalidPos;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.TargetPos = value;
        }

        RefreshTargetAndCameraValues();
    }
}

public double TargetAltitude
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.TargetAltitude;
        return 0;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.TargetAltitude = value;
        }

        NotifyPropertyChanged(() => TargetAltitude);
    }
}

public bool FollowGround
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.FollowGround;
        return true;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.FollowGround = value;
        }

        NotifyPropertyChanged(() => FollowGround);
    }
}

public double TargetDistance
{
    get
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
            return GlobeMapViewModel.Globe3DViewModel.CameraControl.TargetDistance;
        return 0;
    }
    set
    {
        if (GlobeMapViewModel?.Globe3DViewModel?.CameraControl != null)
        {
            GlobeMapViewModel.Globe3DViewModel.CameraControl.TargetDistance = value;
        }

        NotifyPropertyChanged(() => TargetDistance);
    }
}
. . .
private void RefreshTargetAndCameraValues()
{ 
    NotifyPropertyChanged(() => FollowGround);
    NotifyPropertyChanged(() => Autofollow);

    NotifyPropertyChanged(() => CameraPitch);
    NotifyPropertyChanged(() => CameraRoll);
    NotifyPropertyChanged(() => CameraYaw);

    NotifyPropertyChanged(() => TargetAltitude);
    NotifyPropertyChanged(() => TargetPos);
    NotifyPropertyChanged(() => TargetPosText);
    NotifyPropertyChanged(() => TargetDistance);
}
. . .

... and update MapViewModel.Autofollow when auto follow has changed in MainViewModel!

. . .
public bool IsAutoFollowActive
{
   . . .
    set
    {
        if (!(value && GlobeMapViewModel.AutoFollow.FollowSelectedItem()))
            GlobeMapViewModel.AutoFollow.TargetItem = null;

        MapViewModel.Autofollow = IsAutoFollowActive;
        NotifyPropertyChanged(() => IsAutoFollowActive);
        NotifyPropertyChanged(() => AutoFollowItemName);
    }
}
. . .


Running with display of 3D settings

Running the Globe client in 3D mode, altering the 3D parameters will give results like this:

Default 3D setting
Default 3D setting

Modified pitch
Modified pitch

Modified yaw
Modified yaw

With auto follow, track as target
With auto follow, track as target

Auto follow - closer
Auto follow - closer

Modified roll
Modified roll